![]() ![]() That aside, I think this could have easily been fixed with stronger communication from the start of the day. It just adds another layer to the hilarity of this situation because if I'm not laughing at it, I'm crying with rage. It doesn't really affect my viewing enjoyment, but I find it hilarious that people were able to still bet on the matches when they knew the leaked results. Rand: Not leak it on its website, for starters. How much does it affect your viewing enjoyment when the matches can be spoiled and what should the league do to prevent spoilers if matches are being broadcast on delay? #CLEANX COD TWITTER UPDATE#I imagine - rather, I hope - a statement and update will come. On the communication front, the CDL has this season taken some moments to be open and forthcoming with information to the public, even granting us interviews with the commissioner on a couple of occasions to address certain issues. The other unfortunate part of this is that, with Day 3 being played on delay so that bad actors could be prevented from interfering, that really makes Day 1 and 2 occurrences very unfortunate. Regardless, it feeds into the possibility that there is a glaring solution that would fix pretty much all of this (see "pause" feature above in Emily's answer and yesterday). Maybe it was expected that bad actors would take advantage of vulnerabilities, if this is indeed what happened. Maybe there could have been foreshadowing. The possibility of a distributed denial-of-service (DDoS) attack on players adds a new layer, however. The CDL has some really awesome individuals working on broadcast and behind the scenes, but the lack of communication from the league itself has been trying at best and actively callous at worst.Īrda Ocal: I talked about a lot of this yesterday, and you can just take a look at our roundtable there to see my opinions. Infinity Ward has been notoriously difficult to work with regarding anything competitive that's not Warzone. Modern Warfare needed a pause feature when the game was in development. I know that not all of this is on the CDL itself. The lack of communication and the subsequent stream delay also makes it apparent that this wasn't server hardware issues (which the league also suffered from earlier in the year when going fully online) but likely IP leaks that led to some intrepid people taking out certain players from the games. Read more: Call of Duty League continues to have connectivity issues | Disconnections tarnish CDL playoff results #CLEANX COD TWITTER SERIES#I'm not in any way suggesting that it shouldn't have been fixed - doing something is still better than continuing to let players get kicked out of competitive matches in your championship series - but the fixes should have been communicated and the league should have taken responsibility for Days 1 and 2. And imagine the league not communicating the reasoning for the fix or how this could (and should) have been prevented in the first place. Imagine being the London Royal Ravens or OpTic Gaming Los Angeles and seeing that on Day 3 the streams of the games have been delayed to prevent people from booting players out of matches, as appeared to have happened to players on your team on the second and first days of competition, respectively. More specifically, the players who played in matches during Days 1 and 2 of Champs. What do we think of the decision to delay the stream, why didn't it happen sooner, and why no communication from the league?Įmily Rand: I know people are automatically going to bring up the millions of dollars on the line and memes regarding the Call of Duty League, but I feel badly for the players more than any other people involved in this. It has been one day since we had a disconnect (because the matches were delayed Friday). Here's another roundtable with highlights and lowlights from the third day of CDL Champs. On Friday, instead of the disconnects we saw in the previous series, we saw a delayed stream with the results leaked by the CDL website itself. Not one day of the Call of Duty League Championship has gone by without some sort of hiccup. ![]()
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